About
Doriflow
Introducing the Doriflow engine: a fluid simulation tool that leverages Blender's ray tracing capabilities in an intuitive 3D environment. With GPU-accelerated performance and a two-way coupling of fluid-solid interactions, it also provides algorithms to generate whitewater particles. Its multithreading capability allows users to compute fluid and mesh simulations simultaneously on both GPU and CPU, ensuring faster processing times. Thanks to a modular design, you can easily switch between fluid particles, mesh, or whitewater effects without waiting for the simulation to finish, significantly saving time when working on complex scenes.
Doriflow was designed with a critical goal: minimizing the number of mouse clicks required from initial setup to final rendering. We hope you enjoy using this product, and we welcome your feedback at support@doriflow.com.
Us
We are a team of experts specializing in developing engineering models.
As a CFD engineer and Blender user, I noticed the slow effort of comprehensible integration between 3D modelling tools and the latest advancement of fluid simulation engines, which are resource-efficient and scalable. Furthermore, the majority of industry-standard solvers come with a hefty price tag, and include features that many of us rarely use, yet still have to pay for the full package.
We initiated this project to bridge existing gaps by offering the Blender community an efficient and scalable fluid engine at an affordable price. Our goal is to maintain a minimal price point to ensure maximum accessibility for all, while also sustaining our team.
Your support is immensely appreciated, as it enables us to dedicate ourselves to this endeavor full-time. We are eager to bring many new ideas to you with upcoming updates, and thank you for being a part of this journey!