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Run Complex Physics Simulations Up To 200× Faster

Doriflow is the first GPU-accelerated multiphysics simulation engine for Blender, designed to simulate fluids, particles, and solids with accurate physical interactions inside a single unified workflow.

  • Struggling to simulate multiple physical systems interacting in one scene?

  • What if fluids, particles, and solids could interact accurately in a single simulation?

  • What could you explore if complex physics simulations ran dramatically faster?

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System Requirements:

  • Operating System: Windows 10 (64-bit) or MacOS 12.0 or later

  • CPU: Intel Core or Apple Silicon

  • GPU: NVIDIA GPU with CUDA 10.0 or later (Minimum 5GB VRAM) or Apple Metal-compatible GPU (M1 or later)

  • RAM: 16GB or more

  • Software: Blender 4.0 to 5.0

Built for Fast Simulation.
GPU-Accelerated Performance.

A new way to simulate physics

Traditional multiphysics solvers are often complex, expensive, and computationally demanding. Doriflow takes a different approach by combining modern GPU computing with a streamlined workflow, making advanced physics simulation faster and more accessible.

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With its modular architecture, Doriflow allows users to switch between simulation outputs such as particles, mesh surfaces, or whitewater effects without interrupting the workflow. This reduces unnecessary setup steps so creators can focus on experimenting, prototyping, and visualising physical behaviour directly inside Blender.

Not all simulation speed is measured in the same way

Many VFX-focused solvers prioritise visual approximation, which allows them to run quickly on CPU.

Doriflow uses GPU to run complex multi-physics simulations that would be significantly slower if run on CPU.

​VFX Visual Solvers

Focuses on visual realism

Approximate behaviour

Often CPU-based

Doriflow Engine

Focuses on physical accuracy

Solves physical interactions

GPU-accelerated

Faster Simulation. Unified Physics.

Unified multi-physics simulation system

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All within one simulation environment

Multiple output layers such as...

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Particles

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Meshes

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Whitewater effects

without interrupting your workflow

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SINGLE PHYSICS ​WITH TRADITIONAL ENGINE

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  • Baking time: 2 days on CPU 

  • Slow iteration cycle 

  • Single physics only (fluid vs terrain)

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MULTIPLE PHYSICS​ WITH DORIFLOW
 

  • Baking time: 1 hour on GPU

  • Faster iteration and experimentation

  • Unified multi-physics interaction (robot vs. cloth, grains, fluid and rigid body)

What could you simulate if speed wasn't a limitation? 

Doriflow enables complex simulations involving multiple physical systems interacting with realistic behaviour.

Explore scenes such as:
Our fluid engine is built for creatives, by creatives

CPU - GPU 

multi-threadding

Multiphysics simulation

Modular computation

Lifetime value

Scalability

Parallel execution

modular design

Complex scene handling

Geometry node integration

Fluid interacting with rigid bodies

Granular particle simulations

Cloth and rigid body interactions

Ocean wake white water effects

Complex multi-physics scenes 

Rapid experimentation and prototyping

"When simulations run faster, creativity moves faster too"

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Ready to try Doriflow?

Demo
Free

A basic introduction to Doriflow simulation engine

  • Fluid - Solid interaction only

  • Basic preset scenes

  • Limited scene objects

Doriflow Basic
Paid

Full access to Doriflow’s core multiphysics simulation tools for professional workflows.​ 

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  • Basic solvers: Fluid, Rigid, Grain

  • Basic white water engine

  • Preset simulation scenes 

  • Lifetime update

Doriflow Advanced
Paid

Built for professionals pushing complex multiphysics simulations and large scenes.

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  • Most powerful

  • Everything in Doriflow Basic

  • Advanced solvers

  • Advanced white water engine

  • Industry meshing engine

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