Run Complex Physics Simulations Up To 200× Faster
Doriflow is the first GPU-accelerated multiphysics simulation engine for Blender, designed to simulate fluids, particles, and solids with accurate physical interactions inside a single unified workflow.
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Struggling to simulate multiple physical systems interacting in one scene?
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What if fluids, particles, and solids could interact accurately in a single simulation?
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What could you explore if complex physics simulations ran dramatically faster?

System Requirements:
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Operating System: Windows 10 (64-bit) or MacOS 12.0 or later
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CPU: Intel Core or Apple Silicon
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GPU: NVIDIA GPU with CUDA 10.0 or later (Minimum 5GB VRAM) or Apple Metal-compatible GPU (M1 or later)
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RAM: 16GB or more
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Software: Blender 4.0 to 5.0
Built for Fast Simulation.
GPU-Accelerated Performance.
A new way to simulate physics
Traditional multiphysics solvers are often complex, expensive, and computationally demanding. Doriflow takes a different approach by combining modern GPU computing with a streamlined workflow, making advanced physics simulation faster and more accessible.
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With its modular architecture, Doriflow allows users to switch between simulation outputs such as particles, mesh surfaces, or whitewater effects without interrupting the workflow. This reduces unnecessary setup steps so creators can focus on experimenting, prototyping, and visualising physical behaviour directly inside Blender.
Not all simulation speed is measured in the same way
Many VFX-focused solvers prioritise visual approximation, which allows them to run quickly on CPU.
Doriflow uses GPU to run complex multi-physics simulations that would be significantly slower if run on CPU.
​VFX Visual Solvers
Focuses on visual realism
Approximate behaviour
Often CPU-based
Doriflow Engine
Focuses on physical accuracy
Solves physical interactions
GPU-accelerated
Faster Simulation. Unified Physics.
Unified multi-physics simulation system





All within one simulation environment
Multiple output layers such as...
Particles
Meshes
Whitewater effects
without interrupting your workflow

SINGLE PHYSICS ​WITH TRADITIONAL ENGINE
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Baking time: 2 days on CPU
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Slow iteration cycle
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Single physics only (fluid vs terrain)

MULTIPLE PHYSICS​ WITH DORIFLOW
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Baking time: 1 hour on GPU
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Faster iteration and experimentation
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Unified multi-physics interaction (robot vs. cloth, grains, fluid and rigid body)
What could you simulate if speed wasn't a limitation?
Doriflow enables complex simulations involving multiple physical systems interacting with realistic behaviour.
Explore scenes such as:
Our fluid engine is built for creatives, by creatives
CPU - GPU
multi-threadding
Multiphysics simulation
Modular computation
Lifetime value
Scalability
Parallel execution
Complex scene handling
Geometry node integration
Fluid interacting with rigid bodies
Granular particle simulations
Cloth and rigid body interactions
Ocean wake white water effects
Complex multi-physics scenes
Rapid experimentation and prototyping
"When simulations run faster, creativity moves faster too"






